| Anwendung | Res-X | Res-Y | AA | AF |
| Crysis Warhead 1.1 (Frost Flythrough – Enthusiast) | 1280 | 1024 | 0 | 0 |
| Crysis Warhead 1.1 (Frost Flythrough – Enthusiast) | 1280 | 1024 | 4 | 16 |
| Crysis Warhead 1.1 (Frost Flythrough – Enthusiast) | 1680 | 1050 | 0 | 0 |
| Crysis Warhead 1.1 (Frost Flythrough – Enthusiast) | 1680 | 1050 | 4 | 16 |
| Crysis Warhead 1.1 (Frost Flythrough – Enthusiast) | 1920 | 1200 | 0 | 0 |
| Crysis Warhead 1.1 (Frost Flythrough – Enthusiast) | 1920 | 1200 | 4 | 16 |
| Far Cry 2 (Small Ranch – Ultra High) | 1280 | 1024 | 0 | 0 |
| Far Cry 2 (Small Ranch – Ultra High) | 1280 | 1024 | 4 | 16 |
| Far Cry 2 (Small Ranch – Ultra High) | 1280 | 1024 | 8 | 16 |
| Far Cry 2 (Small Ranch – Ultra High) | 1680 | 1050 | 0 | 0 |
| Far Cry 2 (Small Ranch – Ultra High) | 1680 | 1050 | 4 | 16 |
| Far Cry 2 (Small Ranch – Ultra High) | 1680 | 1050 | 8 | 16 |
| Far Cry 2 (Small Ranch – Ultra High) | 1920 | 1200 | 0 | 0 |
| Far Cry 2 (Small Ranch – Ultra High) | 1920 | 1200 | 4 | 16 |
| Far Cry 2 (Small Ranch – Ultra High) | 1920 | 1200 | 8 | 16 |
| The Chronicals of Riddick: Assault on Dark Athena (Savegame – OpenGL) | 1280 | 1024 | 0 | 0 |
| The Chronicals of Riddick: Assault on Dark Athena (Savegame – OpenGL) | 1280 | 1024 | 4 | 16 |
| The Chronicals of Riddick: Assault on Dark Athena (Savegame – OpenGL) | 1680 | 1050 | 0 | 0 |
| The Chronicals of Riddick: Assault on Dark Athena (Savegame – OpenGL) | 1680 | 1050 | 4 | 16 |
| The Chronicals of Riddick: Assault on Dark Athena (Savegame – OpenGL) | 1920 | 1200 | 0 | 0 |
| The Chronicals of Riddick: Assault on Dark Athena (Savegame – OpenGL) | 1920 | 1200 | 4 | 16 |
| Battleforge (integrated Benchmark) DirectX 11 | 1280 | 1024 | 0 | 0 |
| Battleforge (integrated Benchmark) DirectX 11 | 1280 | 1024 | 4 | 16 |
| Battleforge (integrated Benchmark) DirectX 11 | 1280 | 1024 | 8 | 16 |
| Battleforge (integrated Benchmark) DirectX 11 | 1680 | 1050 | 0 | 0 |
| Battleforge (integrated Benchmark) DirectX 11 | 1680 | 1050 | 4 | 16 |
| Battleforge (integrated Benchmark) DirectX 11 | 1680 | 1050 | 8 | 16 |
| Battleforge (integrated Benchmark) DirectX 11 | 1920 | 1200 | 0 | 0 |
| Battleforge (integrated Benchmark) DirectX 11 | 1920 | 1200 | 4 | 16 |
| Battleforge (integrated Benchmark) DirectX 11 | 1920 | 1200 | 8 | 16 |
| Call of Duty: World at War (Multiplayer – Savegame) | 1280 | 1024 | 0 | 0 |
| Call of Duty: World at War (Multiplayer – Savegame) | 1280 | 1024 | 4 | 16 |
| Call of Duty: World at War (Multiplayer – Savegame) | 1280 | 1024 | 8 | 16 |
| Call of Duty: World at War (Multiplayer – Savegame) | 1680 | 1050 | 0 | 0 |
| Call of Duty: World at War (Multiplayer – Savegame) | 1680 | 1050 | 4 | 16 |
| Call of Duty: World at War (Multiplayer – Savegame) | 1680 | 1050 | 8 | 16 |
| Call of Duty: World at War (Multiplayer – Savegame) | 1920 | 1200 | 0 | 0 |
| Call of Duty: World at War (Multiplayer – Savegame) | 1920 | 1200 | 4 | 16 |
| Anno 1404 (Savegame) | 1280 | 1024 | 0 | 0 |
| Anno 1404 (Savegame) | 1280 | 1024 | 4 | 16 |
| Anno 1404 (Savegame) | 1680 | 1050 | 0 | 0 |
| Anno 1404 (Savegame) | 1680 | 1050 | 4 | 16 |
| Anno 1404 (Savegame) | 1920 | 1200 | 0 | 0 |
| Anno 1404 (Savegame) | 1920 | 1200 | 4 | 16 |
| Colin McRae: Dirt 2 – DirectX 9 | 1280 | 1024 | 0 | 0 |
| Colin McRae: Dirt 2 – DirectX 9 | 1280 | 1024 | 4 | 16 |
| Colin McRae: Dirt 2 – DirectX 9 | 1280 | 1024 | 8 | 16 |
| Colin McRae: Dirt 2 – DirectX 9 | 1680 | 1050 | 0 | 0 |
| Colin McRae: Dirt 2 – DirectX 9 | 1680 | 1050 | 4 | 16 |
| Colin McRae: Dirt 2 – DirectX 9 | 1680 | 1050 | 8 | 16 |
| Colin McRae: Dirt 2 – DirectX 9 | 1920 | 1200 | 0 | 0 |
| Colin McRae: Dirt 2 – DirectX 9 | 1920 | 1200 | 4 | 16 |
| Colin McRae: Dirt 2 – DirectX 9 | 1920 | 1200 | 8 | 16 |
| Colin McRae: Dirt 2 – DirectX 11 | 1280 | 1024 | 0 | 0 |
| Colin McRae: Dirt 2 – DirectX 11 | 1280 | 1024 | 4 | 16 |
| Colin McRae: Dirt 2 – DirectX 11 | 1280 | 1024 | 8 | 16 |
| Colin McRae: Dirt 2 – DirectX 11 | 1680 | 1050 | 0 | 0 |
| Colin McRae: Dirt 2 – DirectX 11 | 1680 | 1050 | 4 | 16 |
| Colin McRae: Dirt 2 – DirectX 11 | 1680 | 1050 | 8 | 16 |
| Colin McRae: Dirt 2 – DirectX 11 | 1920 | 1200 | 0 | 0 |
| Colin McRae: Dirt 2 – DirectX 11 | 1920 | 1200 | 4 | 16 |
| Colin McRae: Dirt 2 – DirectX 11 | 1920 | 1200 | 8 | 16 |
| Call of Juarez – Bound in Blood (Savegame) | 1280 | 1024 | 0 | 16 |
| Call of Juarez – Bound in Blood (Savegame) | 1680 | 1050 | 0 | 16 |
| Call of Juarez – Bound in Blood (Savegame) | 1920 | 1200 | 0 | 16 |
| Stalker – Call of Pripyat – DirectX 10 | 1280 | 1024 | 0 | 0 |
| Stalker – Call of Pripyat – DirectX 10 | 1280 | 1024 | 4 | 16 |
| Stalker – Call of Pripyat – DirectX 10 | 1680 | 1050 | 0 | 0 |
| Stalker – Call of Pripyat – DirectX 10 | 1680 | 1050 | 4 | 16 |
| Stalker – Call of Pripyat – DirectX 10 | 1920 | 1200 | 0 | 0 |
| Stalker – Call of Pripyat – DirectX 10 | 1920 | 1200 | 4 | 16 |
| Stalker – Call of Pripyat – DirectX 11 | 1280 | 1024 | 0 | 0 |
| Stalker – Call of Pripyat – DirectX 11 | 1280 | 1024 | 4 | 16 |
| Stalker – Call of Pripyat – DirectX 11 | 1680 | 1050 | 0 | 0 |
| Stalker – Call of Pripyat – DirectX 11 | 1680 | 1050 | 4 | 16 |
| Stalker – Call of Pripyat – DirectX 11 | 1920 | 1200 | 0 | 0 |
| Stalker – Call of Pripyat – DirectX 11 | 1920 | 1200 | 4 | 16 |
| World in Conflict – Soviet Assault | 1280 | 1024 | 0 | 0 |
| World in Conflict – Soviet Assault | 1280 | 1024 | 4 | 16 |
| World in Conflict – Soviet Assault | 1680 | 1050 | 0 | 0 |
| World in Conflict – Soviet Assault | 1680 | 1050 | 4 | 16 |
| World in Conflict – Soviet Assault | 1920 | 1200 | 0 | 0 |
| World in Conflict – Soviet Assault | 1920 | 1200 | 4 | 16 |